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Feature - New #1681

Citadel Support

Added by WildGear almost 8 years ago. Updated almost 7 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
Category:
-
Start date:
2016-07-29
Due date:
% Done:

0%

Estimated time:
vbulletin_issue_id:

Description

State of Citadels, Currently upsupported. This is a request to have all the same feature as stations due.

 

Methods

  • GetHangarItems<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
  • GetHangarShips<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
  • GetCorpHangarItems<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
  • GetCorpHangarShips<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
  • AddWaypoint
  • ClearWaypoint
  • SetDestination

Notes

The following MEMBERS/METHODS of the 'station' datatype will only work if you're currently in a station 
(and will only acquire/manipulate data from within said station):
   GetCorpHangarItems/DoGetCorpHangarItems
   GetHangarItems/DoGetHangarItems
   GetHangarShips/DoGetHangarShips
   OpenCorpHangar
   StackAllHangarItems

#1

Updated by WildGear over 7 years ago

After a bit of testing. evebot is able to dock with citedels, but is unable to undock. I have not tested cargo yet

#2

Updated by bjcasey over 7 years ago

Could this get looked into?  They have become a pretty accessible part of the game in all regions of space.

#3

Updated by Amadeus over 7 years ago

  • Status changed from New to In Progress

This is in progress; however, due to how citadels are treated similarly to stations (but not exactly like stations), I have to adjust everything individually and ensure that I don't break anything that is already working.   (For the record, inventory stuff in ISXEVE is very complex.)

Here are the patch notes from today:

November 25, 2016
[20161124.0001]
* The "InStation" MEMBER of the 'character' datatype will now return TRUE if inside a structure/citadel
* If inside a structure/citadel, the "StationID" MEMBER of the 'character' datatype will now return its ID.
* The "StationID" MEMBER of the 'character' datatype now returns an int64 datatype object
* The "Station" MEMBER of the 'character' datatype will now return a valid station object when inside a structure/citadel
* All MEMBERS of the 'station' datatype will now work for structures/citadels (methods will be added later.

#4

Updated by Amadeus over 7 years ago

Also, someone mentioned undocking.   You can undock from citadels just like you do from stations:   EVE:Execute[CmdExitStation]

#5

Updated by Amadeus almost 7 years ago

  • Status changed from In Progress to Resolved

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