Feature - New #1681
Citadel Support
0%
Description
State of Citadels, Currently upsupported. This is a request to have all the same feature as stations due.
Methods¶
GetHangarItems<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
GetHangarShips<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
GetCorpHangarItems<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
GetCorpHangarShips<MW_SINGLEBRACKET><index:item></MW_SINGLEBRACKET>
AddWaypoint
ClearWaypoint
SetDestination
Notes¶
The following MEMBERS/METHODS of the 'station' datatype will only work if you're currently in a station
(and will only acquire/manipulate data from within said station):
GetCorpHangarItems/DoGetCorpHangarItems
GetHangarItems/DoGetHangarItems
GetHangarShips/DoGetHangarShips
OpenCorpHangar
StackAllHangarItems
Updated by WildGear over 8 years ago
After a bit of testing. evebot is able to dock with citedels, but is unable to undock. I have not tested cargo yet
Updated by bjcasey over 8 years ago
Could this get looked into? They have become a pretty accessible part of the game in all regions of space.
Updated by Amadeus about 8 years ago
- Status changed from New to In Progress
This is in progress; however, due to how citadels are treated similarly to stations (but not exactly like stations), I have to adjust everything individually and ensure that I don't break anything that is already working. (For the record, inventory stuff in ISXEVE is very complex.)
Here are the patch notes from today:
November 25, 2016
[20161124.0001]
* The "InStation" MEMBER of the 'character' datatype will now return TRUE if inside a structure/citadel
* If inside a structure/citadel, the "StationID" MEMBER of the 'character' datatype will now return its ID.
* The "StationID" MEMBER of the 'character' datatype now returns an int64 datatype object
* The "Station" MEMBER of the 'character' datatype will now return a valid station object when inside a structure/citadel
* All MEMBERS of the 'station' datatype will now work for structures/citadels (methods will be added later.
Updated by Amadeus about 8 years ago
Also, someone mentioned undocking. You can undock from citadels just like you do from stations: EVE:Execute[CmdExitStation]