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Bug #1427

BS: Salty Dan the Lookout

Added by LostOne almost 9 years ago. Updated over 8 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
vbulletin_issue_id:

Description

This fight not everyone makes it to the camp spot. Usually the bard + someone else will stay up top on the platform. This is the fix to make it 100%:

** called every 1.5 seconds in a larger script. Exit out after the relay. **
call salty_dan_helper "Salty Dan the Lookout"

function salty_dan_helper(string mob_name)
{
        if ${Actor[exactname,${mob_name}](exists)} && ${Actor[exactname,${mob_name}].Health} <= 96
        {
            relay ${OgreRelayGroup} OgreBotAtom a_OgreBotMoveToPerson ${Me.Name} All 1
            LoopKeepRunning:Set[FALSE]
        }
}

#1

Updated by bjcasey over 8 years ago

  • Status changed from New to Closed

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