Project

General

Profile

Bug #1386

Castle Highhold: Insider Treachery

Added by LostOne almost 10 years ago. Updated almost 10 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
-
vbulletin_issue_id:

Description

 First 2 named in Castle Highhold: Insider Treachery... the scouts go running into the rooted nameds on pull and die. Doesn't matter what I set (don't move behind, don't move into meele). They always leeroy jenkins to their death.

#1

Updated by LostOne almost 10 years ago

On the same fights if you kill the adds too fast the scouts will move in and try to kill the named which is invulnerable. 

#2

Updated by bjcasey almost 10 years ago

  • Status changed from New to Resolved

Coming in Patch # 110.

  • Castle Highhold: Insider Treachery (Event Heroic)
    • Pinboggle and TShal
      • Scouts will no longer joust in. This should prevent them from suiciding against the rooted named.

Also available in: Atom PDF